May 2026The Moonlake Team
Use Moonlake to Build Simulations and Digital Twins
We are building the simulation infrastructure platform for companies that need to build and manage worlds (assets, scenes, digital twins) at scale.
LoadingMay 2026The Moonlake Team
We are building the simulation infrastructure platform for companies that need to build and manage worlds (assets, scenes, digital twins) at scale.
April 2026The Moonlake Team
Today, we are bringing computer use capabilities to our world modeling agent, allowing it to act directly inside tools like Blender to automate real work at scale.
March 2026Chris Manning, Ian Goodfellow, and Fan-Yun Sun
Our bet on the path towards building efficient world models that enable prediction and planning over long-horizon tasks through abstraction, semantics, and causal structure.
December 2025Yitong Deng
The idea of typing a single prompt and instantly generating a world you can inhabit is deeply compelling. But how close are we actually to this vision?
November 2025The Moonlake Team
Video generation models have made rapid progress. Yet despite this progress, they have not meaningfully disrupted games. Reverie is built for games from first principles.
October 2025Fan-Yun Sun
We've raised a $28M seed round to build models and products for building real-time world simulations.
